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Infesting Larva IMPLEMENTED
Posted: Sun Sep 13, 2020 9:44 am
by samuelch
Everytime an insectoid building got hit, it will spawn a larva. Kinda fitting to spammy altitude. Destroying insectoid building would be harder since adjacent tiles will be occupied by larvas.
Larva unit will be weak and one hit kill. Just stalling device.
Re: Infesting Larva
Posted: Thu Mar 18, 2021 12:47 pm
by Midonik
Image by @noaharts. We've decided to make the larvas drop this goo (it's there insides btw) that is very sticky and slow units that walk into them (like mines but slows down instead of damage). They would have vanishing like any corpse.
If this can be JSONed (I'm not 100% sure) then I like this idea.
Re: Infesting Larva WAITING IMAGE
Posted: Thu Sep 02, 2021 3:18 pm
by Midonik
Image by Noaharts
Re: Infesting Larva IMPLEMENTED
Posted: Thu Nov 11, 2021 1:22 am
by warlock
I have used this in several games and the effects are annoying. Human arty pounds the building and you get a mess as a result. I think this needs a review.
Re: Infesting Larva IMPLEMENTED
Posted: Thu Nov 11, 2021 8:08 am
by Midonik
You can manually delete any excess units. I don't see a problem.