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Banking

Posted: Thu Oct 01, 2020 7:39 am
by eafkcv
1.Doubles number of factories/mega buildings buildable for each town
2.Increase mercenary leaving time by 25%
3.Adds 30% conversion resistance to all units
4.Reduce cost of all techs by 1 (if possible)
Cost 30
Requirements Writing
Builders Advancement Centre
Pick one:
1.
4.
2. and 3.

Re: Paper Money

Posted: Thu Oct 01, 2020 12:29 pm
by Hyuhjhih
eafkcv wrote: Thu Oct 01, 2020 7:39 amCost 30
:shock:
eafkcv wrote: Thu Oct 01, 2020 7:39 am Doubles number of factories/mega buildings
:shock: :shock:

Re: Banking

Posted: Thu Oct 01, 2020 1:55 pm
by eafkcv
Maybe I made it too strong?

Re: Banking

Posted: Thu Oct 01, 2020 10:19 pm
by Endru1241
1. , 2. and 4.- impossible in the current engine.

Re: Banking

Posted: Fri Oct 02, 2020 5:48 am
by Hyuhjhih
2 is ok if cost is 5 to 8 . Cause its money dude . That's what merc need💸💸💸💸💸💸💸

Re: Banking

Posted: Fri Oct 02, 2020 6:07 am
by Badnorth
Hyuhjhih wrote: Fri Oct 02, 2020 5:48 am 2 is ok if cost is 5 to 8 . Cause its money dude . That's what merc need💸💸💸💸💸💸💸
Some mercs leave after 8 turns so I wouldn't like this kind of tech in-game. Thus this will increase the number of mercenary spamming players - which I wouldn't like.