Path Mage — REJECTED
Posted: Thu Oct 01, 2020 8:29 am
A Mage with low health and attack but with a very powerful ability that has a long recharge...which may result in disaster.
Stats
Cost 7
Hp 11
Attack 0
Speed 2
Sight 4
Range 1
Resistance 100%
Ability Walk the Path Recharge 15 turns
50% successful, with +10/10 armour, +100 Hp, +3 power range, +50 attack, +3 range for 5 turns
50% failure, destroys itself with any friendly unit within 3 range
Techs may improve the success rate.
Bonuses 300% Buildings, 700% Fortified Buildings, 2000% Mega Buildings
Categories Arcane Infantry, Humans
Stats
Cost 7
Hp 11
Attack 0
Speed 2
Sight 4
Range 1
Resistance 100%
Ability Walk the Path Recharge 15 turns
50% successful, with +10/10 armour, +100 Hp, +3 power range, +50 attack, +3 range for 5 turns
50% failure, destroys itself with any friendly unit within 3 range
Techs may improve the success rate.
Bonuses 300% Buildings, 700% Fortified Buildings, 2000% Mega Buildings
Categories Arcane Infantry, Humans