Optional "Map Reveal" for one turn
Posted: Fri Oct 02, 2020 1:35 pm
Basically a function where one player can request a temporary revealing of the map, and another player (or the other players) can choose to accept. Essentially a map-wide reveal spot, so presumably is possible?
The two main reasons
a) for newbies to be able to see what their more experienced opponents are doing, to help them learn
b) those times your defeat is inevitable, but you're curious about the shadowy parts of the map, (and also to learn).
I envision this as being mainly useful in one on one situations, either 1v1 matches or towards the end of FFAs. Also would be good if the victor could choose to enable this feature on the last go which would enable the loser to load the game and see everything. (As per playing on revealed maps, stealth units remain invisible).
To pre-empt the obvious answers - yes, I know I can play on a revealed map, but I much prefer not to - FoW is the classic setting for a strategy game in my mind.
The two main reasons
a) for newbies to be able to see what their more experienced opponents are doing, to help them learn
b) those times your defeat is inevitable, but you're curious about the shadowy parts of the map, (and also to learn).
I envision this as being mainly useful in one on one situations, either 1v1 matches or towards the end of FFAs. Also would be good if the victor could choose to enable this feature on the last go which would enable the loser to load the game and see everything. (As per playing on revealed maps, stealth units remain invisible).
To pre-empt the obvious answers - yes, I know I can play on a revealed map, but I much prefer not to - FoW is the classic setting for a strategy game in my mind.