Time Based Triggers
Posted: Tue Oct 06, 2020 4:30 am
I would like a trigger effect that is based on time (e.g. effect: wait [ ] seconds). This may aid a better experience in maps as sometimes there are multiple consecutive message toasts and the player cannot read all of them. Also, I would like a trigger condition that is cond: [ ] seconds from start of player [ ] turn [ ] so as to set time based triggers.