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more function for account system

Posted: Sun May 04, 2014 3:14 pm
by Longinus
-Online base builder and other players or hostile AI enemies will attack it. Like in multiplayer.

-online ranking for total gems earned, scores, maps played, stars earned, overall, etc. Gem prizes are earned when maintaining rank for a week.

-chat rooms

- co-op maps

- Huge enemy base raid with other players. Similar to multiplayer but only one yet VERY powerful enemy base. Player with Most damage dealt wins more gems.



:) just some ideas...

Re: more function for account system

Posted: Sun May 04, 2014 3:34 pm
by balint
I love the idea of the base builder

Re: more function for account system

Posted: Sun May 04, 2014 3:35 pm
by balint
and all others too :)

Re: more function for account system

Posted: Sun May 04, 2014 6:25 pm
by Longinus
Oh I forgot to mention... a friend and foe system..

Re: more function for account system

Posted: Mon May 05, 2014 1:45 pm
by Longinus
And also a "send reinforcement" system for the "online base builder"

Re: more function for account system

Posted: Mon May 05, 2014 2:15 pm
by balint
that would be good

Re: more function for account system

Posted: Sun May 11, 2014 2:40 pm
by Archer
Longinus wrote:-Online base builder and other players or hostile AI enemies will attack it. Like in multiplayer.

-online ranking for total gems earned, scores, maps played, stars earned, overall, etc. Gem prizes are earned when maintaining rank for a week.

-chat rooms

- co-op maps

- Huge enemy base raid with other players. Similar to multiplayer but only one yet VERY powerful enemy base. Player with Most damage dealt wins more gems.



:) just some ideas...
The online base builder would seem hard to manage but great idea but the online ranking system would just make the stronger players too strong compared to the weaker players, i like the co-op idea though

Re: more function for account system

Posted: Sun May 11, 2014 2:45 pm
by Longinus
You're right.. the ranking system prizes would squash new players..

Re: more function for account system

Posted: Sun May 11, 2014 2:49 pm
by Stratego (dev)
I feel terrible but i do not understand how this works:
Online base builder

Re: more function for account system

Posted: Sun May 11, 2014 3:00 pm
by Longinus
Its similar to multiplayer but different.... it may also be similar to my survival mode idea... there's a really big map randomly generated, and a few unoccupied town centers scattered around the map.. players will start building their kingdom and produce troops... hostile enemies are also present and can occupy TC's... players can also attack other player's base with their produced troops placed randomly around the corners of the map... if the defender or the attacker is not present, the AI will take control.... the attacker can't return to his base until the attack is done.. each attack may last 60-80 turns... the attackers can also occupy TC.. if the defender's base is completely destroyed, the player must start all over again... and by the way, a player's base can only be attacked if he/she already reached the 60th turn of his game... oh and troops produced by the enemy in the defenders base will remain there...