(Neutrals) Cult of Light.
Posted: Wed Oct 14, 2020 9:01 am
(Neutrals) Cult of Light.
Admirers of light and the sun were able to take the energy of light to create a light projection of the wings. The projection of the wings does not allow them to fly, but only to make a jump, which gives them the opportunity to avoid obstacles.
Spearman
This spearman has a spear with 2 tips, so he hits 2 times.
Cost: 4
life: 30
Attack: 5(2)
Range: 1
Armor: 2/2
Speed: 3
Resistance: average
Knight
The knight is armed with a shield and a whip of light which strikes farther than others.
Cost: 6
Lives: 50
Attack: 10
Range: 2
Speed: 3
Armor: 6/6
Average resistance.
Reaper
This fighter immediately hits a crowd of enemies with his scythe.
Cost: 5
Lives: 35
Attack: 8 area damage
Armor: 2/2
Speed: 3
Resistance:
high
Skills: Set fire to weapon
Optional: Sentence - the reaper puts a mark on the target, all attacks of the cult of light on the target deal 150% damage.recharge 5 duration 3
Warrior with a sickle and scissors.
This fighter is attached for torture.
Cost: 4
Lives: 30
Attack: 6 (2 actions)
Range: 1
Armor: 2/2
Speed: 3
Resistance: average
Skills:
(Optional): Maim: The torturer cleverly slices through the opponent's tendons, reducing the opponent's speed by 1.
Healer
The healer heals with the power of light and, if the mechanics of this game allow, she can stun opponents with flashes of light.
Cost: 3-4
Lives: 30
Attack: 5
Range: 1
Speed: 4
Armor: 0
Ranged Armor: 1
Resistance: High
Skills: Healing distance 3; + 10-15 lives
Optional: Flash of light: stuns the enemy for 1 turn distance 3; Powerful flash of light - the healer makes a flash around himself, stunning opponents in the area (like an explosion)
Shield of light - covers an ally with an aura of light which gives +2 to distance armor.
The Chosen One
Born predisposed to light, this fighter is able to create not only wing projection but also lightsabers. Its wing projection also accelerates it constantly.
Cost: 8
Lives: 30
Attack: 8-9 (2 actions)
Range: 1
Armor: 3 / 3-4 / 4
Speed: 4
Resistance: high
Skills: Optional: Exceeded Lightsaber Power - The Chosen One loses 50% of their lives increasing the attack range to 2
A fighter with a burning censer on a chain.
This fighter throws his lit censer on a long chain, and can also do tricks with a chain.
Cost 5
Lives 35
Attack: 7 Conflagration
Distance: 3
Speed: 3
Armor: 2/2
Resistance is high.
Skills: Circular strike - the fighter hits the chain in a circle
Optional skills: Pulling - a fighter throws a chain on a weak opponent and pulls to himself, distance 3; Incense - the fighter throws incense into the censer, which increases his attack by 1.
Spellcaster
The caster uses a crystal prism for pinpoint shooting, and also has other abilities.
Cost: 5
Lives: 25
Attack: 5
Range: 1
Speed: 3
Armor: 0
Distance Armor: 1
Resistance: High
Skills: Magic Shot, Gain: + 1-2 to attack
Optional: Heat: The conjurer directs the sun's rays to the enemy who loses 5 lives per turn, 3 turns in a row, distance 5;
The illumination-caster directs the rays of the sun on the enemy so that it would be clearly visible, the enemy cannot dodge under this effect, distance 7
Blinding light - the caster directs a beam of light at the enemy that blinds the enemy reducing the attack by 50% distance 7
Crusher
Special fighter against buildings
Cost: 5
Lives: 40
Attack: 12
Range: 1
Speed: 3
Armor: 5/5
Resistance: average
Skill optional: Praise the Light: +2 Attack.
Ax thrower with a shield.
Analogue of the skirmisher but throws axes instead of spears.
Cost: 4-5
Lives: 30
Attack: 9
Range: 6-7
Speed: 3
Armor: 4
Distance Armor: 4
Resistance: Medium
Admirers of light and the sun were able to take the energy of light to create a light projection of the wings. The projection of the wings does not allow them to fly, but only to make a jump, which gives them the opportunity to avoid obstacles.
Spearman
This spearman has a spear with 2 tips, so he hits 2 times.
Cost: 4
life: 30
Attack: 5(2)
Range: 1
Armor: 2/2
Speed: 3
Resistance: average
Knight
The knight is armed with a shield and a whip of light which strikes farther than others.
Cost: 6
Lives: 50
Attack: 10
Range: 2
Speed: 3
Armor: 6/6
Average resistance.
Reaper
This fighter immediately hits a crowd of enemies with his scythe.
Cost: 5
Lives: 35
Attack: 8 area damage
Armor: 2/2
Speed: 3
Resistance:
high
Skills: Set fire to weapon
Optional: Sentence - the reaper puts a mark on the target, all attacks of the cult of light on the target deal 150% damage.recharge 5 duration 3
Warrior with a sickle and scissors.
This fighter is attached for torture.
Cost: 4
Lives: 30
Attack: 6 (2 actions)
Range: 1
Armor: 2/2
Speed: 3
Resistance: average
Skills:
(Optional): Maim: The torturer cleverly slices through the opponent's tendons, reducing the opponent's speed by 1.
Healer
The healer heals with the power of light and, if the mechanics of this game allow, she can stun opponents with flashes of light.
Cost: 3-4
Lives: 30
Attack: 5
Range: 1
Speed: 4
Armor: 0
Ranged Armor: 1
Resistance: High
Skills: Healing distance 3; + 10-15 lives
Optional: Flash of light: stuns the enemy for 1 turn distance 3; Powerful flash of light - the healer makes a flash around himself, stunning opponents in the area (like an explosion)
Shield of light - covers an ally with an aura of light which gives +2 to distance armor.
The Chosen One
Born predisposed to light, this fighter is able to create not only wing projection but also lightsabers. Its wing projection also accelerates it constantly.
Cost: 8
Lives: 30
Attack: 8-9 (2 actions)
Range: 1
Armor: 3 / 3-4 / 4
Speed: 4
Resistance: high
Skills: Optional: Exceeded Lightsaber Power - The Chosen One loses 50% of their lives increasing the attack range to 2
A fighter with a burning censer on a chain.
This fighter throws his lit censer on a long chain, and can also do tricks with a chain.
Cost 5
Lives 35
Attack: 7 Conflagration
Distance: 3
Speed: 3
Armor: 2/2
Resistance is high.
Skills: Circular strike - the fighter hits the chain in a circle
Optional skills: Pulling - a fighter throws a chain on a weak opponent and pulls to himself, distance 3; Incense - the fighter throws incense into the censer, which increases his attack by 1.
Spellcaster
The caster uses a crystal prism for pinpoint shooting, and also has other abilities.
Cost: 5
Lives: 25
Attack: 5
Range: 1
Speed: 3
Armor: 0
Distance Armor: 1
Resistance: High
Skills: Magic Shot, Gain: + 1-2 to attack
Optional: Heat: The conjurer directs the sun's rays to the enemy who loses 5 lives per turn, 3 turns in a row, distance 5;
The illumination-caster directs the rays of the sun on the enemy so that it would be clearly visible, the enemy cannot dodge under this effect, distance 7
Blinding light - the caster directs a beam of light at the enemy that blinds the enemy reducing the attack by 50% distance 7
Crusher
Special fighter against buildings
Cost: 5
Lives: 40
Attack: 12
Range: 1
Speed: 3
Armor: 5/5
Resistance: average
Skill optional: Praise the Light: +2 Attack.
Ax thrower with a shield.
Analogue of the skirmisher but throws axes instead of spears.
Cost: 4-5
Lives: 30
Attack: 9
Range: 6-7
Speed: 3
Armor: 4
Distance Armor: 4
Resistance: Medium
