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Ambush hole
Posted: Thu Oct 15, 2020 1:02 pm
by Badnorth
Unit description: A small but quite deep dugged hole that can hide an infantry, unit inside via underground cover. Good for a quick escape from enemy sight or an ambusher post that can trigger a surprise attack when an enemy is on off guard.
Stats:
Name: Ambusher hole
Constructed by: Workers, Elite workers.
Cost: 3
Hp: 19
Att: 0
Spd: 0
Armor: 2/6
Sight: 2
Carry capacity: 1
Construction bonus: -10%
Mend bonus: 0%
Mental resistance: 500%
Passive ability:
Stealth unit
Bonuses:
Notice:
Kills the unit inside when the structure is destroyed. Probably because of suffocation. Cannot be burned.
Categories:
Groundworks, Stealth.
Re: Ambush hole
Posted: Thu Oct 15, 2020 1:03 pm
by Badnorth
.
Re: Ambush hole
Posted: Mon Oct 19, 2020 8:32 pm
by ProtectorLordGarmin
Sounds cool, but nobody seems to notice. Sad really...
But I like the idea! Hiding units beforehand sounds good.
Re: Ambush hole
Posted: Tue Oct 20, 2020 12:42 am
by Badnorth
Yeah, sad.
This actually could be really useful.
Many new things to do.
Re: Ambush hole
Posted: Wed Oct 28, 2020 8:10 am
by Badnorth
https://www.facebook.com/10949900718616 ... 639298701/
A fairly good example of the ambush hole when the Romans fought an ambush led by the Celts.
Found on Facebook.
Re: Ambush hole
Posted: Fri Oct 30, 2020 10:37 pm
by ejm29
I like it.
I think it needs less HP though.
19 is more than some actual buildings, considering this is just a covered hole I think it should be about 5 HP.
That way you need to be careful where you build them. As most units would one-shot it.
Also, archers shouldn't be able to shoot from inside it, and siege equipment shouldn't be able to garrison inside it.
Re: Ambush hole
Posted: Sat Oct 31, 2020 2:55 am
by Badnorth
Hmm I agree bout the hp but Just a step on the ambush hole and it is ruined so I thought it could have the same hp as Wolf hole. 20, just decreased 1 for ambush hole.
units cannot attack inside, it's just a hiding spot.
Siege and mounted units shouldn't go in it on the first place. I already said at the beginning that infantry can only get inside.
Re: Ambush hole
Posted: Sat Oct 31, 2020 12:23 pm
by ejm29
QuadrupoleStrat wrote: ↑Sat Oct 31, 2020 2:55 am
I already said at the beginning that infantry can only get inside.
Ah! Sorry, I misread that.
Sounds like it would be a useful unit that would allow for some interesting strategies.
I couldn't get the image to load to full size on my end, but it looks good from the preview.
Re: Ambush hole
Posted: Sun Nov 01, 2020 10:00 am
by phoenixffyrnig
Yes, I like this idea.
I think labourers should also be able to start constructing this, it's not logistically anymore difficult than a wolfhole or frisian horse.
Also, since it's underground, should it be buildable on wooded terrain too? (Or if not, shall we consider a hide or something that allows similar actions in woods?)
And is it possible that any unit exiting the hole can have a morale boost for that turn to simulate the effect of a surprise attack?
Re: Ambush hole
Posted: Sun Nov 01, 2020 1:49 pm
by Badnorth
Hmm yes, I think laborers could also have this.
Not too hard to dig a hole that can fit a human inside and also add a cover.
phoenixffyrnig wrote: ↑Sun Nov 01, 2020 10:00 am
And is it possible that any unit exiting the hole can have a morale boost for that turn to simulate the effect of a surprise attack?
Sounds op..
phoenixffyrnig wrote: ↑Sun Nov 01, 2020 10:00 am
Also, since it's underground, should it be buildable on wooded terrain too? (Or if not, shall we consider a hide or something that allows similar actions in woods?)
Yeah, probably.. But wolf hole isn't buildable at woods terrain.