Hi Hyu, Quadrupolestrat
1. My initial thought of Convincers benefiting Revelation is those non military units (forgive us, oh Father Teutons)
2. It's that i realise that Priest upgrade not adding additional hp that I eager to suggest this. Yes, Prayer gives +1/1 armor. However, hp boost for low hp units is more viable and needed.
3. It also comes into account that we have to sacrifice not only +1 Castle slot for Monastery, but also Worker's times while they are supposed to play support-battle role just for this tech. And by 8 turns researched, an estimation may comes into more then 10 turns from building Monastery to complete Revelation. In mid battle, that's (imho) rough.
4. This tech should enhance Monastery contra Castle, which is currently easy to say which one is the boss (I wonder how many people will delete his Monastery after Revelation completed just to get their precious +1 Castle slot back)
5. In my first hand experienced (only a couple months, so I'm sorry not to be compared with any veterans here) Loyalty still gives a pretty slight chance of getting successful conversion (in one of my games, a player successfully converted one of mt Cavalier with it's remaining 21 hp while I had researched Loyalty 8 turns before.).
6. I think we can agree that losing a unit to his grave (only by greatest luck may we save that fellas) is better than losing a unit to conversion.
That's my thought, keep healthy folks
There shall be times... when people across the world shall live in peace and harmony through their various diversities. I shall wait for it, even though it costs my life...