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New tech - Grapeshot/Shrapnel

Posted: Mon Nov 30, 2020 8:39 pm
by Inbreak
An ability for cannoneers to load their cannons with small metallic stuff to defend themselves and their artillery in close combat.
Costs an action.
Range is 1 to 4.
12 damage with 100% bonus to foot melee units.
5-6 turns on invention in advancement center.
Is this legit?

Re: New tech - Grapeshot/Shrapnel

Posted: Mon Nov 30, 2020 9:36 pm
by Endru1241
That would make cannoneers too versatile.
This unit already deals with everything, apart of melee infantry and cavalry. And even against infantry it can punch heavy blow in 76% cases.
Let's leave it for anti-unit weapon, that won't deal so good with everything else.