Ace units
Posted: Fri Dec 11, 2020 4:53 pm
Ace units would be units that could be produced only once per
game in military academies. These would have exceptional combat capabilties and
uniqe skills. Also, keep in mind that I'm terrible at making
balanced units. And I'm not sure if some of them are possible to code.
USA:
Audie Murphy- a young man who joined the US army after falsyfying his documents. Often reffered to as the best soldier of WW2.
After the war he returned as a broken man and with his life ruined by what he saw and expirienced.
can use suppresive fire in order to weaken enemy infantry.
Desmond Doss- A true hero, never leaves when a comrade is in need. A medic who saved around 100 US soldiers in a very desperate situation.
He is known for refusing to wield a rifle when in battle.
Can heal any friendly infantry unit in area within of 2 range. 5 turn cooldown. No attack power.
Richard Bong- One of the best fighter pilots of WW2, highy decorated and expirienced.
Can ram enemy planes, damaging his, and the enemy aircraft.
Lafayette G. Pool- A very talented indivdual, he and his crew killed 1000 German soldiers and took 250 to captivity.
His presence boosts morale of any nearby armored units.
Germany:
Erich Hartmann- Best scoring pilot of WW2.
Capable of crash landing his plane, killing any unarmoured
unit and surviving to continue the fight as a weak infantry unit that
boosts morale of nearby comerades.
Otto Carius- One of the best tank aces of WW2.
can use "percision strike" every 3(?) turns. This skill will
cause massive damage to any armoured unit.
Erwin Rommel- A German general that was known to take risks. Often advancing alongside his unit in a command vehicle.
Rides into battle in a Panzer 4. Increases speed and damage of nearby vehicle units.
USSR:
Dimitry Lavrenko- Best Allied tank ace, scoring over 52 tank
kills in just 2.5 months.
can ram enemy units, damaging both his tank and the enemy's.
2(?) turns of cooldown.
Or
Zinoviy Kolobanov- He and his 5 KV-1 tanks destroyed an entire
German armoured collum in just 30 minutes.
Every 3(?) turns he can use the percision strike abillity which
disables enemy tanks for 1 turn.
Ivan Kozhedub- Born in the Ukrainian SSR, he was the best Allied ace of
WW2 and one of few pilots who managed to shoot down a ME 262. Allegedaly
destroyed two USAAF P-51 fighters in a friendly fire accident.
Able to perform a deadly Firing run. Stuns vehicles for 1 turn
and mows down infantry. 3 (?) turns of cooldown
Dmitry Ovcharenko- a machinegunner operator who managed to kill
multiple Heer officers with just an axe.
Able to convert into a machinegunner.
As a machinegunnr he's able to use his machinegun to provide suppresing
fire which weakens targeted enemy infantry. Able to convert into an axe
wielding soldier equiped in grenades. In this state he's capable of
charging simmilarly to the minotaur from AoF.
I also have to wonder how we could distinguish normal and ace units, here's some of my ideas:
a) We give them a special icon
b) We give them prototype vehicles
c) We give them special camouflages
game in military academies. These would have exceptional combat capabilties and
uniqe skills. Also, keep in mind that I'm terrible at making
balanced units. And I'm not sure if some of them are possible to code.
USA:
Audie Murphy- a young man who joined the US army after falsyfying his documents. Often reffered to as the best soldier of WW2.
After the war he returned as a broken man and with his life ruined by what he saw and expirienced.
can use suppresive fire in order to weaken enemy infantry.
Desmond Doss- A true hero, never leaves when a comrade is in need. A medic who saved around 100 US soldiers in a very desperate situation.
He is known for refusing to wield a rifle when in battle.
Can heal any friendly infantry unit in area within of 2 range. 5 turn cooldown. No attack power.
Richard Bong- One of the best fighter pilots of WW2, highy decorated and expirienced.
Can ram enemy planes, damaging his, and the enemy aircraft.
Lafayette G. Pool- A very talented indivdual, he and his crew killed 1000 German soldiers and took 250 to captivity.
His presence boosts morale of any nearby armored units.
Germany:
Erich Hartmann- Best scoring pilot of WW2.
Capable of crash landing his plane, killing any unarmoured
unit and surviving to continue the fight as a weak infantry unit that
boosts morale of nearby comerades.
Otto Carius- One of the best tank aces of WW2.
can use "percision strike" every 3(?) turns. This skill will
cause massive damage to any armoured unit.
Erwin Rommel- A German general that was known to take risks. Often advancing alongside his unit in a command vehicle.
Rides into battle in a Panzer 4. Increases speed and damage of nearby vehicle units.
USSR:
Dimitry Lavrenko- Best Allied tank ace, scoring over 52 tank
kills in just 2.5 months.
can ram enemy units, damaging both his tank and the enemy's.
2(?) turns of cooldown.
Or
Zinoviy Kolobanov- He and his 5 KV-1 tanks destroyed an entire
German armoured collum in just 30 minutes.
Every 3(?) turns he can use the percision strike abillity which
disables enemy tanks for 1 turn.
Ivan Kozhedub- Born in the Ukrainian SSR, he was the best Allied ace of
WW2 and one of few pilots who managed to shoot down a ME 262. Allegedaly
destroyed two USAAF P-51 fighters in a friendly fire accident.
Able to perform a deadly Firing run. Stuns vehicles for 1 turn
and mows down infantry. 3 (?) turns of cooldown
Dmitry Ovcharenko- a machinegunner operator who managed to kill
multiple Heer officers with just an axe.
Able to convert into a machinegunner.
As a machinegunnr he's able to use his machinegun to provide suppresing
fire which weakens targeted enemy infantry. Able to convert into an axe
wielding soldier equiped in grenades. In this state he's capable of
charging simmilarly to the minotaur from AoF.
I also have to wonder how we could distinguish normal and ace units, here's some of my ideas:
a) We give them a special icon
b) We give them prototype vehicles
c) We give them special camouflages