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Map editor terrain connected tiles e.g. Water got seperated ANSWERED

Posted: Sat Dec 19, 2020 11:30 am
by Badnorth
Map editor connected terrains (e.g. Water, Hills, Roads) got seperated as individual tiles. Makes it 1000+ times harder and longer to decorate when used. If intentional, as a campaign maker I do not like this change one bit.

Re: Map editor terrain connected tiles e.g. Water got seperated

Posted: Sat Dec 19, 2020 1:23 pm
by Stratego (dev)
no they are not.
turn back on autotileing.

Re: Map editor terrain connected tiles e.g. Water got seperated ANSWERED

Posted: Sat Dec 19, 2020 1:53 pm
by Badnorth
I've been finding "Auto tiling" and i couldn't find it, But then i pressed a random button in ME and it was the Auto tiling. I was wondering what that button was for.

Re: Map editor terrain connected tiles e.g. Water got seperated ANSWERED

Posted: Sat Dec 19, 2020 4:26 pm
by tamtam12345
QuadrupoleStrat wrote: Sat Dec 19, 2020 1:53 pm I've been finding "Auto tiling" and i couldn't find it, But then i pressed a random button in ME and it was the Auto tiling. I was wondering what that button was for.
Auto Tiling button is in the middle of "Lock Screen" & "Undo" button. (Refer to Help -> Map editor)
Simply, without Auto Tiling, you can find nearly all tiles in the (Listing terrain...) (below selecting units).