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Vehicle Maintenance / chance for engines to break down ANSWERED
Posted: Sat Dec 19, 2020 1:08 pm
by ZakTheBuilder1
This would add another aspect to the game as it would make you think twice about making a battalion of tanks and other vehicles.
There would be a 1 to 30 percent chance of the vehicle not being able to move unless you get a engineer or riflemen to that vehicle.
You know what the longer the vehicle goes the more chance of it breaking down
This would also be a chance to add a mechanic unit /recovery vehicle or a infantry mechanic.
This is a historical and realistic feature to add it could possible be a button in the create game menu titled breakdowns on or off.
Also the more you upgrade and produce the vehicle the chances of it breaking down decrease
Re: Vehicle Maintenance / chance for engines to break down
Posted: Sat Dec 19, 2020 2:31 pm
by HauptmannHorst
I dont think it would be good that the chance for a defect increases with the moving distance. It would be more realistic but I would hate it
Re: Vehicle Maintenance / chance for engines to break down
Posted: Sat Dec 19, 2020 2:42 pm
by ZakTheBuilder1
That's why there would be a button in the create game menu to turn it on and off
Re: Vehicle Maintenance / chance for engines to break down
Posted: Sat Dec 19, 2020 9:50 pm
by DreJaDe
ZakTheBuilder1 wrote: ↑Sat Dec 19, 2020 2:42 pm
That's why there would be a button in the create game menu to turn it on and off
There almost no way stratego would add smt like that.
This would create so much problem in the game you know. All to more that tanks and vehicles tend to have higher price.
Re: Vehicle Maintenance / chance for engines to break down
Posted: Sat Dec 19, 2020 10:39 pm
by ZakTheBuilder1
What would be the problem and why would they never add it if it adds to the immersion .
Re: Vehicle Maintenance / chance for engines to break down
Posted: Sun Dec 20, 2020 2:05 am
by Shark guy 35
It seems hard to code
Re: Vehicle Maintenance / chance for engines to break down
Posted: Sun Dec 20, 2020 2:37 am
by ZakTheBuilder1
Yeah but if they want it they'll do it if they dont they won't.
I'm just trying to be creative
Re: Vehicle Maintenance / chance for engines to break down
Posted: Sun Dec 20, 2020 5:35 am
by DreJaDe
ZakTheBuilder1 wrote: ↑Sun Dec 20, 2020 2:37 am
Yeah but if they want it they'll do it if they dont they won't.
I'm just trying to be creative
Adding smt to the settings is already too hard and just for bit of immersion is not that really worth it.
Second, if trucks can get a chance of breaking down. Tiger tanks would have a 100% chance of breaking down thus they would be useless.
Third, they represent a whole unit. One or two trucks from a unit can be fixed in a matter of minutes.
It's okay to be creative, and In reality. I was just saying the negative in your idea. You don't have to take me seriously if you want.
Re: Vehicle Maintenance / chance for engines to break down
Posted: Sun Dec 20, 2020 8:22 am
by Stratego (dev)
sorry, but this would kill the total gameplay. would double or triple the "micromanagement". same as "fuel" would do.
Re: Vehicle Maintenance / chance for engines to break down ANSWERED
Posted: Sun Dec 20, 2020 1:49 pm
by ZakTheBuilder1
Ok
Re: Vehicle Maintenance / chance for engines to break down ANSWERED
Posted: Mon Dec 21, 2020 2:07 am
by Harchie Hirondo
I remember a Google Playstore Review before saying "Why do my tanks keep disabling or exploding in <this map>?" I forgot the map name ehehe.

Re: Vehicle Maintenance / chance for engines to break down ANSWERED
Posted: Mon Dec 21, 2020 4:03 am
by Shark guy 35
It's the first map in Empire of Van, I think.
Re: Vehicle Maintenance / chance for engines to break down ANSWERED
Posted: Mon Dec 21, 2020 5:29 am
by Harchie Hirondo
Yeah, I guess that's the map. The account rated the game 3 stars(if I remember correctly)