Page 1 of 1
New terrain types ideas
Posted: Sat Dec 26, 2020 9:22 pm
by TrueSlav
Below are some ideas for new terrain types in the game:
Autumn tile - like regular grass tile, but more orange and brown.
Dead trees - like trees but without leaves.
power lines
Muddy Terrain - Slightly slows down infantry and vehicles.
swampy terrain - heavily slows down infantry, vehicles and tanks.
burned house- ruins of a residential house
wooden fence - ordinary fence.
Re: New terrain types ideas
Posted: Sun Dec 27, 2020 12:42 am
by ZakTheBuilder1
Ice also, it would only let infantry across and would brake if a heavy vehicle goes across and you loose the unit
Re: New terrain types ideas
Posted: Sun Dec 27, 2020 9:00 pm
by TrueSlav
Re: New terrain types ideas
Posted: Sun Dec 27, 2020 9:15 pm
by ZakTheBuilder1
The shadows show a tree with leaves
I don't think there needs to be a shadow
Re: New terrain types ideas
Posted: Sun Dec 27, 2020 9:15 pm
by HauptmannHorst
WoW

Re: New terrain types ideas
Posted: Sun Dec 27, 2020 9:41 pm
by TrueSlav
Re: New terrain types ideas
Posted: Sun Dec 27, 2020 11:30 pm
by ZakTheBuilder1
Mnyes now we need idk if youve seen the harry potter movie where their flying car gets caught by a monstrous tree
We need the car.... In the tree....
Re: New terrain types ideas
Posted: Sat Feb 13, 2021 3:48 pm
by Jasondunkel
making things look more colourful and different i am always for it
Re: New terrain types ideas
Posted: Sat Feb 13, 2021 4:18 pm
by Stratego (dev)
I believe harchie already put these in , havent he?
Re: New terrain types ideas
Posted: Sat Feb 13, 2021 6:20 pm
by TrueSlav
Stratego (dev) wrote: ↑Sat Feb 13, 2021 4:18 pm
I believe harchie already put these in , havent he?
Yes, he did.