Page 1 of 1

Vote Skip/Kick Option

Posted: Thu Dec 31, 2020 3:41 am
by Puss_in_Boots
The host can toggle votes for skipping/kicking a player turn (either or/both). Both require 1/2 (rounded up) of human player count to vote yay or nay.

The maximum required amount of votes decay per day to prevent dead games from occupying an individual's gamelist.

Re: Vote Skip/Kick Option

Posted: Thu Dec 31, 2020 4:39 am
by Shark guy 35
Reminds me to Among Us emergency meetings for some reason lol.

That aside, I like this idea but it seems hard to code.

Re: Vote Skip/Kick Option

Posted: Thu Dec 31, 2020 10:20 am
by Stratego (dev)
nice idea - but this case we will need to "skip" the not answering voters too - lol :)

guys: if someone has no time in 24h to take a turn it can be skipped, i dont see problem with it, naturally if he said in chat he has issues for a few days than other "can" consider it work waiting.

but i dont want to slow down game flow because of harder skipping/kicking mechanisms.

Re: Vote Skip/Kick Option

Posted: Thu Dec 31, 2020 11:55 am
by Squirrel5555
Stratego (dev) wrote: Thu Dec 31, 2020 10:20 am nice idea - but this case we will need to "skip" the not answering voters too - lol :)

guys: if someone has no time in 24h to take a turn it can be skipped, i dont see problem with it, naturally if he said in chat he has issues for a few days than other "can" consider it work waiting.

but i dont want to slow down game flow because of harder skipping/kicking mechanisms.
Nice to have more options though, after all a player can set up his own game if he disagrees with the settings.
Of course, if a player does not take his turn within the allotted time, it is fine if someone skips them, therefore it would be nice to have the option for a limitless timer/disable skipping for a game between trusted players.

Re: Vote Skip/Kick Option

Posted: Thu Dec 31, 2020 1:31 pm
by Stratego (dev)
i see that more options are nice, but dont forget this would steal time from other implementations that might be more important (at least as i think)

so i dont want to promise anything soon about changing the way currently anyone is skippable if missed to take turn in 24 hours.