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New idea about peaceful units

Posted: Wed Jan 06, 2021 10:13 am
by StoneWall
but let's add new civilians to the game, for each culture civilians, men, women, old people, children and buildings, for example, Hindu or Africans, and a couple of fighting inhabitants for these cultures, over time it will be possible to replenish the list of cultures and peoples, according to later I will add a couple of pictures on this topic😁 waiting for your opinions))

Re: New idea about peaceful units

Posted: Wed Jan 06, 2021 1:43 pm
by StoneWall
StoneWall wrote: Wed Jan 06, 2021 10:13 am but let's add new civilians to the game, for each culture civilians, men, women, old people, children and buildings, for example, Hindu or Africans, and a couple of fighting inhabitants for these cultures, over time it will be possible to replenish the list of cultures and peoples, according to later I will add a couple of pictures on this topic😁 waiting for your opinions))

Re: New idea about peaceful units

Posted: Wed Jan 06, 2021 1:55 pm
by StoneWall
armed citizen

Re: New idea about peaceful units

Posted: Wed Jan 06, 2021 2:58 pm
by Gral.Sturnn
I remember sometime ago how i proposed some monks as neutrals in maps that would heal anyone who got close

Re: New idea about peaceful units

Posted: Wed Jan 06, 2021 6:23 pm
by StoneWall
This is completely different

Re: New idea about peaceful units

Posted: Thu Jan 07, 2021 2:35 am
by Hyuhjhih
So are these neutral but hostile ME units like wolves and bears. Or you want them to be normal cheap random unit set as peasants.

Re: New idea about peaceful units

Posted: Thu Jan 07, 2021 2:47 am
by StoneWall
no, I think such units will be just a nice addition to the game, with their introduction into the game there probably won't be any problems, this is a very handy approach for AOF for each race