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Handgoneer Redesign IMPLEMENTED

Posted: Mon Mar 29, 2021 4:45 am
by Badnorth
Currently, handgoneer still has the musket from it's previous type - Unit Musketeer.
It needs to be replaced to a Handcannon that most gunpowder units have.
Image

Re: Handgoneer Redesign

Posted: Mon Mar 29, 2021 1:46 pm
by Badnorth
New Handgoneer.

Re: Handgoneer Redesign

Posted: Mon Mar 29, 2021 2:06 pm
by Badnorth
Pose looks off. I will change it to firing stance. Though im still finding a good software to do pixel art. GraphicsGale is just wierd. My color pallete just went missing all of the sudden.

Re: Handgoneer Redesign

Posted: Mon Mar 29, 2021 6:03 pm
by Squirrel5555
Quite similar to our handgonneer in AoD

Re: Handgoneer Redesign

Posted: Tue Mar 30, 2021 1:14 am
by Badnorth
Really? I don't remember seeing it.

Re: Handgoneer Redesign

Posted: Tue Mar 30, 2021 1:26 am
by Squirrel5555
You reminded me it really needs a rework :lol: it was made long ago

Re: Handgoneer Redesign

Posted: Tue Mar 30, 2021 1:45 am
by Badnorth
Oh yeah, it is identical. I'll change the stance of the new handgoneer when i get used to Aseprite.

Re: Handgoneer Redesign

Posted: Tue Mar 30, 2021 1:50 am
by Squirrel5555
Hmm does it look clear that the hand cannon is held under his arm?

Re: Handgoneer Redesign

Posted: Tue Mar 30, 2021 2:09 am
by Badnorth
For me, i don't think it looks clear.

At first, it looked like the hand cannon was cut in the handle.
Maybe move the left arm a little to the left and add a stick to make it seem like the handcannon was held under the arm.
As for the match, maybe move it also. To distinguish it from the handle.

Re: Handgoneer Redesign

Posted: Tue Mar 30, 2021 8:07 am
by Squirrel5555
Yeah, it's what I thought too but I was too lazy to change it on mobile
:lol:
A little better I guess

Re: Handgoneer Redesign

Posted: Tue Mar 30, 2021 3:11 pm
by Badnorth
Maybe it is better to have the handle to be visible.

Suggestion is to make the right hand grab the handcannon handle and the left hand will be holding the match. Currently the match is not really visible due to it's small size. Maybe animating the fire to move and add lighting to the near parts would help the visibility add on :)

Re: Handgoneer Redesign

Posted: Wed Mar 31, 2021 2:21 am
by Badnorth
New Handcannoneer Pose.
I also made the cannon lit.

Re: Handgoneer Redesign

Posted: Wed Mar 31, 2021 2:22 am
by Badnorth
Perhaps like this @Squirrel5555.

Maybe i should change headgear.

Re: Handgoneer Redesign

Posted: Thu Apr 01, 2021 12:54 am
by Badnorth
What do you think @Endru1241?

Re: Handgoneer Redesign

Posted: Mon Apr 05, 2021 10:24 pm
by Endru1241
Replaced.
Old one went to alternatives skinpack.

Re: Handgoneer Redesign IMPLEMENTED

Posted: Wed Apr 07, 2021 12:23 am
by Badnorth
Great!