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chinese rocketry

Posted: Sun Jul 25, 2021 5:49 pm
by L4cus
chinese invented rockets, first used as festivity tool, then used for war
rocketeer
cost 3
hp 10
attack 8
range 7
armour 0/1
speed 2
miss chance*speed 15%
bonuse against infantry, ships and buildings

Image

Re: chinese rocketry

Posted: Sun Jul 25, 2021 6:58 pm
by godOfKings
Which infantry? Does it also include light infantry and archers?

Re: chinese rocketry

Posted: Sun Jul 25, 2021 8:25 pm
by makazuwr32
i must remind that miss chance (even 9001%) is absolutely ignored in case of attack bonused target (even 0.001% bonus).
Thus i do not recommend to give lots of bonuses or too wide bonuses (like "all infantries' or "all ships").

Re: chinese rocketry

Posted: Sun Jul 25, 2021 10:24 pm
by L4cus
It was a generalization, idk yet, but maybe some forumers could help with that...

Re: chinese rocketry

Posted: Mon Jul 26, 2021 12:03 am
by SirPat
Does it attack armor or p.armor? It should attack p.armor I think cause a shield could block it and uhm maybe give it a burn effect that burns anyone but his attck shouldnt splash and it should have stackable burn effects

Re: chinese rocketry

Posted: Mon Jul 26, 2021 2:20 am
by L4cus
well not all rockets cause fire spreading...so idk if burn effect would be a good idea...
yes p armor i think

Re: chinese rocketry

Posted: Mon Jul 26, 2021 1:17 pm
by SirPat
Hmm right, then idk. All I can say is, yes attcks p.armor

Re: chinese rocketry

Posted: Mon Jul 26, 2021 1:36 pm
by L4cus
bonuses
+50 foot melee, heavy slow cavalry
+75% heavy foot melee
+50% vs burnable
+100% vs structures
+150% vs fortified buildings
+400% vs mega buildings
+75% vs ships
+100% vs ships siege ranged
+150% vs great ships

stats based on ballistae(anti ship bonuses), fire archer(anti burnable bonuses) and catapult(anti structures bonuses)...
another option could be giving it the firework ship ability...

Re: chinese rocketry

Posted: Mon Jul 26, 2021 5:03 pm
by godOfKings
Wat if there is a tech that unlocks rocket infantry with above stats and the in-game fireworks ship with stat changes to balance gameplay,

chinese nationality might slowly become a thing, chokunu, rocketry, should korean units b part of china? Then hwacha (it was said that hwacha was invented in china using the basics of rocketry but it was perfected in korea) and turtle ship can also b included for them, then chinese playstyle will b based on anti infantry siege units and archers

Re: chinese rocketry

Posted: Mon Jul 26, 2021 5:13 pm
by L4cus
rocket based units u say? maybe as an easier gunpowder set to research
i think we could make it 4 turns etch only aviable at dojo, unlocks primitive gunpowder rocket based units like this one. for later rocket units u need gunpowder. that way early gunpowder, though ineffective, would be done. just an idea though

Re: chinese rocketry

Posted: Mon Jul 26, 2021 6:05 pm
by Endru1241
Not on dojo.
We need separate building.

Japanese culture was at least as distinct from other far east ones as e.g. nordic from the rest of medieval europe.
If not even more.

As for unit proposition - stats are ridiculous.
It's on offence equivalent to elite longbowmen on steroids (all extra bonuses).
Miss chance is almost negligible, because of sheer amount of bonuses.

And looking at historical flavour - what were exactly rockets used for?
Pretty much only to set things on fire and maybe scare some enemy soldiers.
And also to boost arrows, but it's not good topic for that.
They didn't have any real attack capabilities.
Otherwise handcannon would never be invented or any other among multitude of chinese gunpowder based weapons.

Re: chinese rocketry

Posted: Mon Jul 26, 2021 6:22 pm
by godOfKings
Then no bonus on infantry, lesser bonus on buildings with burning effect, it shouldnt replace chokunu as ranged anti infantry, also lower range to may b 5

And not dojo, i meant a different chinese building

Re: chinese rocketry

Posted: Mon Jul 26, 2021 9:44 pm
by L4cus
the chinese building could be called the "fubing garrison" name taken from the sui dinaty military organization
https://en.wikipedia.org/wiki/Military_ ... ganization
Image

Re: chinese rocketry

Posted: Fri Aug 06, 2021 1:31 am
by L4cus
rebalance
cost 3
hp 10
attack 4
range 7
armour 0/1
speed 2
miss chance*speed 15%
power range 2
range penalty 50%

bonuses
+50% heavy foot melee, heavy slow cavalry
+50% vs burnable
+100% vs ships
+150% vs ships siege ranged
+250% vs great ships