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Centaur - IMPLEMENTED

Posted: Tue Aug 23, 2016 5:20 pm
by Alexander82
Cavalry unit strong in bpth melee and ranged
It can change stances to be used as one of the two attack modes

Re: Centaur

Posted: Tue Aug 23, 2016 7:34 pm
by Stratego (dev)
i suggest not making swords and bows int oexact vertical or horizontal because they look not right, and not so natural (the position)

Re: Centaur

Posted: Tue Aug 23, 2016 7:39 pm
by Alexander82
Ok, i'll try another stance

Re: Centaur

Posted: Wed Aug 24, 2016 4:49 pm
by Alexander82
Like that?

Re: Centaur

Posted: Wed Aug 24, 2016 6:27 pm
by Stratego (dev)
Something is not right . Maybe the body should be taller even over 32px ?

Re: Centaur

Posted: Wed Aug 24, 2016 6:44 pm
by Alexander82
I don't think so. If you compare the human part it is more or less tall as a normal unit. I just placed a horse as the lower part

Re: Centaur

Posted: Wed Aug 24, 2016 7:16 pm
by Stratego (dev)
Exactly i think the human part needs to start higher.

Re: Centaur

Posted: Wed Aug 24, 2016 7:46 pm
by Alexander82
Ok i'll do that for both images

Re: Centaur

Posted: Wed Aug 24, 2016 7:57 pm
by Alexander82
Here

Re: Centaur

Posted: Sun Aug 28, 2016 7:20 am
by DoomCarrot
I think it has too many things on it. Sword + Sheath on back + bow + quiver of arrows on back + another quiver of arrows above its legs.

I think a quiver on the hip, a sword, and a bow on back would be more than enough detail.

Re: Centaur

Posted: Sun Aug 28, 2016 8:55 am
by Alexander82
What about these?

Re: Centaur

Posted: Sun Aug 28, 2016 11:28 am
by Stratego (dev)
i dont know what is not right maybe the sword is too big? idk.

Re: Centaur

Posted: Sun Aug 28, 2016 3:31 pm
by Alexander82
Do you like this variant?

Re: Centaur

Posted: Sun Aug 28, 2016 3:37 pm
by Alexander82
Stats:
Cost 8
Hp 50
Attack (melee) 16
Range (melee) 1
Attack (ranged) 10
Range (ranged) 6
Armor 2
Pierce 2
Speed 6
Sight 9
Action 1
Spell resistance 100%
Builders: tc, archery range
Special: Change stance (switch between ranged and melee)