Tcs Should be able to heal all units
Posted: Wed Aug 24, 2016 9:42 pm
As far as i can see the Tcs can't heal unit that they can build.
Even though i can see the sense behind that for what it concern the mechanical/wooden units i think it is pretty illogical for flesh and blood units
If i can be healed in a tc if i am a swordman i should be healed even if i am a wizard, even though i haven't trained at the tc
For balance reason i would extend that to mechanical units (and after all some fixes and an entire production are two different things, like repairing a car to a mechanic, that can't obviously make a car starting from raw metal)
Even though i can see the sense behind that for what it concern the mechanical/wooden units i think it is pretty illogical for flesh and blood units
If i can be healed in a tc if i am a swordman i should be healed even if i am a wizard, even though i haven't trained at the tc
For balance reason i would extend that to mechanical units (and after all some fixes and an entire production are two different things, like repairing a car to a mechanic, that can't obviously make a car starting from raw metal)